![]() The second I started playing I know there was something wrong after disabling VSync the game was perfect. This ALMOST ALWAYS slows you input response. ![]() By defauly VSync is enabled which synchronizes your FPS with your monitors refresh rate. To ALL playing on PC that seem to have a hundred pound mouse it is due to a setting in the options. Visceral's incompetence is what spawned the gamepad recommendation much different than the reason Capcom gave for recommending a gamepad or fight stick when Street Fighter 4 was announced for the PC.WinSomeLoseNone said: "Ended up in here after a google search. The fact that Visceral managed to screw up this most basic and fundamental part of a shooter on the PC is absolutely unacceptable. ![]() This is evident with the zero post-release support they offered for what was very much a game-breaking problem.ĭead Space is not Street Fighter, Devil May Cry, Need For Speed or another game that inheritly benefits from a gamepad more than a keyboard any kind of 3D shooter is best with a mouse. The developers recommended the gamepad because they have no idea how to develop for the PC. This was the only thing that helped reduce the problem. The lag was manageable after I mucked around with the Triple Buffering settings in the Nvidia drivers, but was still evident. With or without V-synch, the game for me was initially unplayable, especially with the gamepad.
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